I teach in the Gaming area meaning that I have to cover very diverse mediums. That being said, the primary pieces of data that I find plagiarized most often are code and art. In the linked video, I cover two tools that are great for catching cheaters, one of them is Code Compare www.devart.com/codecompare
The other is Turbosquid www.turbosquid.com which many students use to find 3D models instead of making their own.
Here is my video: http://screencast.com/t/fR187TsjN
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